A bibliography of Literary Theory, Criticism and Philology



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1991 "The Contingencies of the Hypertext Link," in Writing on the Edge 2.2: 12639.

Hayles, N. Katherine

2003 "Translating media: Why we should rethink textuality," in The Yale Journal of Criticism 16.2: 263–90.

Hoey, Michael

2001 Textual Interaction: An Introduction to Written Discourse Analysis (London and New York: Routledge).

Iser, Wolfgang

1984 The Act of Reading: A Theory of Aesthetic Response (Baltimore and London: The Johns Hopkins UP).

Joyce, Michael

1997 "Nonce upon some times: Rereading hypertext fiction," in Modern Fiction Studies 43.3: 579–97.

1995 Of Two Minds: Hypertext Pedagogy and Poetics (Ann Arbor: University of Michigan Press).

Landow, George P. (ed.)

1994 Hyper/Text/Theory (Baltimore: Johns Hopkins UP).

Landow, George P.

1992 Hypertext: The Convergence of Contemporary Critical Theory and Technology (Baltimore and London: The Johns Hopkins UP).

1994 "What's a critic to do," in Hyper/Text/Theory, edited by George P. Landow, 1–48 (Baltimore: The Johns Hopkins UP).

Liestøl, Gunnar

1994 "Wittgenstein, Genette, and the Reader's Narrative in Hypertext," in Hyper/Text/Theory, edited by George P. Landow, 87–120 (Baltimore: The Johns Hopkins UP).

Miall, David

1998 "The hypertextual moment," in English Studies in Canada 24: 157–74.

1999 "Miller: What's new about electronic media?" Available online May 11, 2005 at http://www.arts.ualberta.ca/~dmiall/hyperead/miller_c.htm

2004 "Episode structure in literary narratives," in Journal of Literary Semantics 33: 111–29.

Miall, David / Dobson, Teresa

2001 "Reading hypertext and the experience of literature," in Journal of Digital Information, Volume 2 issue 3. Article No. 46, 2001-08-13. Available online May 11, 2005 at http://jodi.ecs.soton.ac.uk/Articles/v02/i03/Miall

Miles, Adrian

2002 "Hypertext structure as the event of connection," in Journal of Digital Information, vol. 2 issue 3. Article nr. 100, 2002-03-12. Available online May 11, 2005 at http://jodi.ecs.soton.ac.uk/Articles/v02/i03/Miles

Miller, J. Hillis

1995 "The ethics of hypertext," in Diacritics 25.3: 27–39.

2001 Speech Acts in Literature (Stanford CA: Stanford UP).

Petrey, Sandy

1990 Speech Acts and Literary Theory (London: Routledge).

Rosenberg, Jim

1996 "The structure of hypertext activity," in Hypertext '96: The Seventh ACM Conference on Hypertext Washington DC March 16-20 1996, 22–30 (New York: Association for Computing Machinery). Available online February 1, 2006 at

http://www.cs.unc.edu/~barman/HT96/P17/SHA_out.html

Ryan, Marie-Laure

2001 Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Parallax (Baltimore: The Johns Hopkins UP).

2004 "Multivariant Narratives," in A Companion to Digital Humanities, edited by Susan Schreibman, Ray Siemens and John Unsworth, 413–30 (Malden, MA: Blackwell).

2005a "Peeling the Onion: Layers of Interactivity in Digital Narrative Texts," Paper presented at the Conference "Interactivity of Digital Texts," Münster, Germany, May 2005. Available online September 1, 2005 at http://lamar.colostate.edu/%7Epwruan/onion.htm

2005b "Narrative and Digitality: Learning to Think with the Medium," in A Companion to Narrative Theory, edited by James Phelan and Peter J Rabinowitz, 515–28 (Malden, MA: Blackwell).

Sell, Roger D.

2000 Literature as Communication (Amsterdam and Philadelphia: John Benjamins).

Toolan, Michael

2001 Narratology: A Critical Linguistic Introduction. 2nd ed. (1st ed. 1988) (London: Routledge).

2004 "Graded Expectations: On the Textual and Structural Shaping of Readers' Narrative Experience," in The Dynamics of Narrative Form: Studies in Anglo-American Narratology, edited by John Pier. Narratologia 4: 215–38 (Berlin and New York: Walter de Gruyter).

Tuman, Myron C.

1992 Word Perfect: Literacy in the Computer Age. (Pittsburgh, PA: University of Pittsburgh Press).

Tyrkkö, Jukka

2004 "Negotiating coherence in hypertextual linking," in Belgian Journal of English Language and Literatures. The Linguistics / Literature Interface: 133–53.

2006 "Reading as dialogue: Interacting with the electronic text," in Dialogic Language Use / Dimension du dialogisme / Dialogischer Sprachgebrauch, edited by Irma Taavitsainen, Juhani Härmä and Jarmo Korhonen. Mémoires de la Société Néophilologique LXVI, 123–46 (Helsinki: Société Néophilologique).

White, Hayden

1987 The Content of the Form: Narrative Discourse and Historical Representation. (Baltimore: The Johns Hopkins UP).

Zhang, Benji

1998 "Hypertext and postmodern textuality," in CUHK Journal of Humanities 2: 118–35. Available online May 11, 2005 at http://sunzi1.lib.hku.hk/hkjo/view/9/900028.pdf

Zwaan, Rolf A. / Radvansky, Gabriel A.

1998 "Situation models in language comprehension and memory," in Psychological Bulletin 123: 162–85.


Aarseth, Espen

2004 "Quest Games as Post-Narrative Discourse," in Narrative Across Media: The Languages of Storytelling, edited by Marie-Laure Ryan. Frontiers in Narrative, 61–90 (Lincoln: University of Nebraska Press).

Abbott, H. Porter

2002 The Cambridge Introduction to Narrative (Cambridge: Cambridge UP).

Blaise, Marie

2005 "'Et Perceval redit tot el', translatio médiévale et transfictionnalités modernes." Paper presented at the conference "La Transfictionnalité," Musée national des beaux-arts du Québec, 4–6 mai 2005. Forthcoming in La Transfictionnalité, edited by Richard Saint-Gelais and René Audet (Québec and Bordeaux: Éd. Nota Bene).

Bolter, Jay David / Grusin, Richard

1999 Remediation: Understanding New Media (Cambridge, Mass: MIT Press).

Castronova, Edward

2005 Synthetic Worlds: The Business and Culture of Online Games (Chicago: The University of Chicago Press).

Couturier, Maurice

1991 Textual Communication: A Print-based Theory of the Novel (London and New York: Routledge).

Crawford, Chris

2004 Chris Crawford on Interactive Storytelling (Berkeley: New Riders).

Doležel, Lubomír

1999 Heterocosmica: Fiction and Possible Worlds. Parallax (Baltimore and London: Johns Hopkins UP).

Eskelinen, Markku

2001 "The Gaming Situation," in Game Studies 1.1.



http:///www.gamestudies.org/0101/eskelinen/

Ferguson, Niall (ed.)

1997 Virtual History: Alternatives and Counterfactuals (London: Picador).

Frasca, Gonzalo

2003 "Simulation versus Narrative: Introduction to Ludology," in The Videogame Reader, edited by Mark J.P. Wolf and Bernard Perron, 221–35. (London: Routledge).

Genette, Gérard

1997 [1982] Palimpsests: Literature in the Second Degree, translated by Channa Newman and Claude Doubinsky (Lincoln: University of Nebraska Press).

Jannidis, Fotis

2003 "Narratology and the Narrative," in What is Narratology? Questions and Answers Regarding the Status of a Theory, edited by Tom Kindt and Hans-Harald Müller. Narratologia 1: 35–54 (Berlin and New York: Walter de Gruyter).

Jenkins, Henry

2004 "Game Design as Narrative Architecture," in First Person: New Media as Story, Performance, and Game, edited by Noah Wardrip-Fruin and Pat Harrigan, 118–30 (Cambridge, Mass.: MIT Press).

Jones, Sara Gwenllian

2002 "The Sex Lives of Cult of Television Characters," in Screen 43.1: 79–90.

Juul, Jesper

2001 "Games Telling Stories: A Brief Note on Games and Narratives," in Game Studies 1.1 http:///www.gamestudies.org/0101/juul-gts/

Lewis, David

1983 Philosophical Papers, Vol. I (New York: Oxford UP).

Lialina, Olia

1996 My Boyfriend Came Back From the War, on http://www.teleportacia.org/war/

Mancing, Howard

2004 The Cervantes Encyclopedia (Westport, Conn.: Greenwood Press).

McLuhan, Marshall

1996 Essential McLuhan, edited by Eric McLuhan and Frank Zingrone (New York: Basic Books).

McHale, Brian

1993 [1987] Postmodernist Fiction (New York: Methuen).

Ong, Walter J.

1982 Orality and Literacy: The Technologizing of the Word (London: Methuen).

Pavel, Thomas

1986 Fictional Worlds (Cambridge, Mass.: Harvard UP).

Rose, Mark

1993 Authors and Owners: The Invention of Copyrights (Cambridge, Mass.: Harvard UP).

Ryan, Marie-Laure

1991 Possible Worlds, Artificial Intelligence and Narrative Theory (Bloomington: University of Indiana Press).

2001 Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Parallax (Baltimore and London: Johns Hopkins UP).

2006 Avatars of Story: Narrative Modes in Old and New Media. Electronic Mediations 17 (Minneapolis: University of Minnesota Press).

Salen, Katie / Zimmerman, Eric

2003 Rules of Play: Game Design Fundamentals (Cambridge, Mass.: MIT Press).

Saint-Gelais, Richard

2005 "Transfictionality," in Routledge Encyclopedia of Narrative Theory, edited by David Herman, Manfred Jahn and Marie-Laure Ryan, 612–13 (London and New York: Routledge).

Schaeffer, Jean-Marie

1999 Pourquoi la fiction ? coll. Poétique (Paris: Éditions du Seuil).

Wolfram von Eschenbach

2004 Parzival, with Titurel and the Love-Lyrics, translated by Cyril Edwards (Cambridge: D.S. Brewer).

Abbott, H. Porter

2002 The Cambridge Introduction to Narrative (Cambridge: Cambridge UP).

Brunkhorst, Martin

1980 "Der Erzähler im Drama: Versionen des Memory Play bei Fry, Shaffer, Stoppard und Beckett," in AAA 5: 225–40.


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