International Journal of Gaming and Computer-Mediated Simulations
Volume 11 • Issue 4 • October-December 2019
58
Ayşegül Sağkaya Güngör has a PhD degree in marketing. Her particular area of interest is new technologies
in marketing. Online social networks, gaming, consumer acceptance of technology, and e-commerce are in her
particular interests. Currently, she is lecturing in various universities on the subjects of e-commerce, e-business,
digital marketing and marketing management.
Tuğçe Ozansoy Çadırcı has a PhD degree on marketing. She works as an assistant professor of marketing at Yıldız
Technical University (YTU), Turkey. Her main research areas include consumer behavior, digital consumption, and
fashion marketing. Currently, she is lecturing on the subjects of consumption theory, e-commerce, digital marketing,
consumer behavior, and marketing research at YTU.
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