Classroom in a book



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Adobe Premiere Pro CS5 - Classroom in a Book

Basic 3D and Camera View
The Basic 3D and Camera View effects share some common features with each 
other and also have their unique qualities. Since the Camera View effect isn’t avail-
able on the Mac, ignore any commands, descriptions, or screenshots that relate to 
that effect. 
1
Open Lesson 10-4.prproj if it isn’t already open, and open the Basic 3D and 
Camera View sequence. As you’ll see, there are two sets of two videos on the 
Timeline. Drag the current-time indicator over both to quickly view the content
In both cases, a picture-in-picture is rotating to the left in 3D space while tilting 
upward slightly. On the left, you’ll see that a light that follows the motion—
called a 
specular highlight
—which you won’t see on the right. Don’t worry about 
the white box around the PIP on the right, you’ll eliminate that in a moment.
2
Click the top clip of the set on the left, and view the effect applied in the Effect 
Controls panel: the Basic 3D effect. Now do the same for the pair on the right. 
You’ll see the Transform effect is producing the motion, with the Drop Shadow 
effect again producing the shadow.


ptg
202
LESSON 10
Putting Clips in Motion
In the screen comparison shown here, you can see that the Basic 3D effect has 
Swivel and Tilt controls, a Distance to Image control for zooming closer and 
away from the video, and a Show Specular Highlight check box. On the right, 
the Longitude, Latitude, and Distance controls perform similar functions to 
Swivel, Tilt, and Distance to Image, with additional Focal Length, Distance, 
Zoom, and Fill Color controls.
3
Click the top clip on the right, and then in the Effect Controls panel click the 
Setup icon for the Camera View effect to open the Camera View Settings dialog. 
Click the Fill Alpha Channel check box, and then click OK to close the dialog. 
Drag your current-time indicator above the set of clips on the right. Note how 
Adobe Premiere Pro eliminates the white box behind the PIP.
4
Observe the render bar above both sets of clip. If you have a Mercury Engine–
compatible graphics card in your system, you’ll note that the render bar is 
yellow on the left and red on the right.
This tells you that the Basic 3D effect is GPU-accelerated (which makes 
previewing and rendering more efficient) while the Camera View effect is not.
#
 Note:
Not only does Basic 3D provide GPU acceleration, it also can swivel and tilt in both 
directions, while the Camera View effect’s Latitude and Longitude controls work in only one 
direction. This makes Basic 3D faster and more flexible than Camera View for most applications.


ptg
ADOBE PREMIERE PRO CS5 CLASSROOM IN A BOOK

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