Classroom in a book



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Adobe Premiere Pro CS5 - Classroom in a Book

255
2
Drag the music clips to the Timeline as shown here. Note that Sonoma-Left and 
Sonoma-Right appear on the Timeline twice.
3
In the Audio Mixer, drag each track’s 5.1 Panner puck to the proper location 
(shown here).
LFE volume knob
Panner puck
4
Set volume levels for tracks 1–5 that are similar to those you set for the stereo 
mix. For Audio 5 (the bass), adjust the volume using the LFE volume knob, and 
place its puck in the center. Set volume levels for tracks 6 and 7 (left-rear and 
right-rear) to 0 and –2, respectively.
Now you have some options:
t
You can move the clips on Audio 6 and Audio 7 about a tenth of a second (three 
frames) into the Timeline (causing them to play a little after the rest of the clips) 
to make it sound like they’re coming from the back of the room. To do that, 
select each clip in turn, press the plus sign (+) on the numeric keypad, type 3 on 
the numeric keypad, and press Enter on the numeric keypad.
t
You can add a Reverb with a Size parameter a bit higher than what you set for 
the front channels. You might find that you don’t need to have as much reverb 
for the front channels when you work in 5.1 surround sound.
#
 Note:
Each square 
in the figure is your 5.1 
speaker configuration. 
The puck (circled) 
dictates where the 
sound is panned.


ptg
256
LESSON 13
Sweetening Your Sound and Mixing Audio
Fixing, sweetening, and creating 
soundtracks in Adobe Soundbooth
Adobe Soundbooth is audio software designed especially for video and Flash 
editors. Adobe Soundbooth can be run as a stand-alone audio tool, or it can be 
launched from Adobe Premiere Pro. Although many audio tools are built into 
Adobe Premiere Pro, Adobe Soundbooth is designed to deal with specific audio 
challenges that video editors face every day. You will find Adobe Soundbooth easy 
to use yet very powerful.
Rather than give you a series of full-blown lessons on Adobe Soundbooth, we will 
review the most common uses you will run into: adding effects and cleaning up 
noisy audio.

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