Cooperative Games, Trust Games, Initiative Activities



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tarix07.01.2022
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READY AIM FIRE
Equipment: two soft balls (nerf balls, rolled paper balls, sock balls) per pair, pins
Concept: Cooperation, communication, tossing
Objective: Knock down all the pins
Task: Have the group get into pairs which ever way you prefer. Designate one partner as the launcher and one as the weapons guidance system. The launcher is equipped with two soft objects. The launcher is also blind folded )or eyes closed). On the signal, the weapons guidance directs their launcher into position to fire on any pin. Once the launcher has been readied and aimed the guidance announces fire and a missile is launched. Once the launcher has fired both missiles the guidance system must direct their launcher to retrieve any discarded missiles and continue to launch.
Rules: each launch must be from the chest out, no over arm throws, the guidance system may not touch the launcher or the missiles. After the allotted time cease fire and compare pins. Switch roles and play again.

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