Lesson aims
Students reinforce language with
a story. They also discuss the value of sharing success
with friends.
New language
backwards, happy to see
(someone), success
Recycled language
celebrations,
I know,
Welcome, Good job, yeti, city, going to, have a party,
street, name, envelope, Here we are, number, door,
open, den, look, still, letter, game, finished, enter
the competition, the best, friend, help, win
Materials
CD3
|
Copies of the sentences on page
TB
1
2
1
for ordering (optional)
Warmer
•
Play
Last one standing
(see page xvi), saying sentences
with relative clauses and
who, that
or
where
, e.g.,
I live in a street where there are lots of trees.
I know someone who has a pet mouse.
I like movies that have a happy ending.
Introduction
•
Remind students of the previous episode of the story:
What did the children follow to find a tree?
(
The
brightest star.
)
What did they find under the tree?
(
A
wheel.
)
What did they see around the wheel?
(
Letters.
)
What’s the first letter of the password?
(
W.
)
Ask students
to guess what’s going to happen at the end. Accept any
guesses.
Student’s Book page 5
1
3 Read and listen.
•
Give students time to look at the pictures and ask
Were your guesses about the story correct?
How do the children get home?
Say
Let’s find out.
•
Say
Read and listen.
Play the recording. Students follow
the story in their books. At the end, ask
What’s the
password?
(
Welcome.
)
How did the children figure
out the password?
(
It’s
Emoclew
backwards.
) Check
comprehension of
backwards
and any other new words.
•
Then play the recording again, pausing to ask more
questions: Frame
1
:
Who guesses the password?
(
Ruby.
)
Frame 2:
What’s behind the doors?
(
A yeti city.
) Frame 3:
What are the yetis going to do?
(
Have a party.
)
Frame 4:
What’s
Emoh Og
?
(
The street name that’s
on the envelope.
)
What does it mean?
(
It’s
Go home
backwards.
)
Frame 5:
Which number on the street do
they need?
(
Number 3.
) Frame 6:
What’s behind the door
of number 3?
(
The den.
)
Frame 8:
What’s happened to
Sofia’s game?
(
It’s finished.
) Frame
9
:
Who wins the
computer game competition?
(
Sofia.
)
•
Students can listen to the story again for pleasure or
you can pause after each line for students to repeat.
Encourage students to use gestures and intonation from
the story as appropriate.
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