Florida Department of Education Curriculum Framework



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Abbreviations:

FS-M/LA = Florida Standards for Math/Language Arts



NGSSS-Sci = Next Generation Sunshine State Standards for Science


CTE Standards and Benchmarks

FS-M/LA

NGSSS-Sci

  1. Understand the history of audio/sound effects in the entertainment industry. – The student will be able to:







    1. Discuss the role of sound in a visual presentation.







    1. Describe how audio/sound effects can establish or reinforce the mood.







    1. Explain the importance of production value.







    1. Describe the evolution of audio/sound effects production.







    1. Identify the technology incorporated into the production of sound.







  1. Perform various job roles typical for an audio technician on a game/simulation project. – The student will be able to:







    1. Identify the job titles of audio technicians and artists typically involved in a game project.







    1. Work as part of a sound design team.







    1. Perform the role of the sound designer for a game/simulation project.







    1. Perform the role of music supervisor for a game/simulation project.







    1. Perform the role of Foley artist for a game/simulation project.







    1. Perform the role of voice actor for a game/simulation project.







    1. Perform the role of recording engineer for a game/simulation project.







    1. Perform the role of sound editor for a game/simulation project.







    1. Perform the role of composer/arranger for a game/simulation project.







  1. Understand intellectual property rights, copyright laws, and plagiarism as they apply to creative assets. – The student will be able to:







    1. Compare and contrast the doctrines of fair use and fair dealing.







    1. Describe the transfer and licensing of creative works.







    1. Explain the use of “exclusive rights” to intellectual creations.







    1. Use digital watermarking to embed copyright information in an audio file.







  1. Demonstrate a knowledge of production writing as it relates to game and simulation design. – The student will be able to:







    1. Explain the job of a scriptwriter and outline the elements of a script.







    1. Breakdown a script into audio production elements.







    1. Write simple dialog.







    1. Translate script elements into lyrics for a theme song.







    1. Write narration or instructions for game/simulation.







  1. Demonstrate appropriate voice acting skills. – The student will be able to:







    1. Read aloud in a professional manner.







    1. Receive and properly act upon direction given by the producer/director.







    1. Understand the concept of voice acting and playing a role while speaking.







    1. Perform various voice acting assignments in a professional manner according to industry standards.







  1. Demonstrate basic audio production. – The student will be able to:







    1. Describe digital audio storage concepts and digital storage media.







    1. Operate digital recording decks and other digital storage devices.







    1. Describe the function and operation of digital audio workstations.







    1. Edit, cut, erase, and insert sound utilizing various digital production techniques.







    1. Perform digital noise reduction and noise extraction via spectral display.







  1. Set-up and configure a computer for audio applications. – The student will be able to:







    1. Install basic peripheral devices related to audio programs.







    1. Install and configure software related to audio programs.







    1. Demonstrate basic knowledge of computer system requirements.







    1. Install plug-ins or additional audio source material such as beats and or samples.







    1. Diagram the signal flow of a digital audio workstation.







  1. Operate an audio workstation. – The student will be able to:







    1. Demonstrate knowledge of the digital audio workstation interface.







    1. Create and arrange a multi-track project.







    1. Create interest and effect using editing techniques







    1. Design and edit audio using a waveform editor.







    1. Record audio directly to the digital audio workstation.







    1. Mix audio.







    1. Demonstrate skill in using audio effects and plug-ins.







    1. Prepare an audio project for finishing and final mix down.







    1. Transfer audio files between various audio software applications.







    1. Demonstrate the understanding of audio file bit depth, bandwidth and dithering and be able to explain when and where these apply in various applications of digital audio production.







    1. Export finished audio.







  1. Demonstrate application of MIDI in a game/simulation project. – The student will be able to:







    1. Demonstrate an understanding of MIDI.







    1. Discuss the advantage and use of MIDI in a game/simulation.







    1. Discuss the limitations of MIDI.







    1. Utilize a computer and multiple MIDI instruments.







    1. Record a single sound track; add multiple sound tracks, and change MIDI voices using the software.







    1. Export a MIDI soundtrack for use in a game/simulation.







    1. Export a MIDI sound effect for use in a game/simulation.







    1. Apply MIDI file to an object or game/simulation element.







  1. Incorporate audio assets into game/simulation engine. – The student will be able to:







    1. Describe the audio effects workflow.







    1. Explain audio codecs and formats used in game/simulation engines.







    1. Import audio into the game/simulation engine.







    1. Use appropriate naming conventions for audio assets.







    1. Describe the use of 3D and surround sound.







    1. Apply knowledge of distance/spatial effects including surround sound in a game/simulation.







    1. Contrast the audio environment as it relates to the visual environment.







  1. Demonstrate the importance of health, safety, and environmental management systems in organizations and their importance to organizational performance and regulatory compliance. – The student will be able to:







    1. Describe personal and jobsite safety rules and regulations that maintain safe and healthy work environments.







    1. Explain emergency procedures to follow in response to workplace accidents.

LAFS.910.SL.2.4

LAFS.1112.SL.2.4






    1. Create a disaster and/or emergency response plan.







  1. Demonstrate leadership and teamwork skills needed to accomplish team goals and objectives. – The student will be able to:







    1. Employ leadership skills to accomplish organizational goals and objectives.







    1. Establish and maintain effective working relationships with others in order to accomplish objectives and tasks.







    1. Conduct and participate in meetings to accomplish work tasks.







    1. Employ mentoring skills to inspire and teach others.







  1. Explain the importance of employability skill and entrepreneurship skills. – The student will be able to:







    1. Identify and demonstrate positive work behaviors needed to be employable.







    1. Develop personal career plan that includes goals, objectives, and strategies.







    1. Examine licensing, certification, and industry credentialing requirements.







    1. Maintain a career portfolio to document knowledge, skills, and experience.







    1. Evaluate and compare employment opportunities that match career goals.







    1. Identify and exhibit traits for retaining employment.







    1. Identify opportunities and research requirements for career advancement.







    1. Research the benefits of ongoing professional development.

LAFS.910.W.3.7

LAFS.1112.W.3.7






    1. Examine and describe entrepreneurship opportunities as a career planning option.







  1. Demonstrate personal money-management concepts, procedures, and strategies. – The student will be able to:







    1. Identify and describe the services and legal responsibilities of financial institutions.

LAFS.910.SL.2.4

LAFS.1112.SL.2.4






    1. Describe the effect of money management on personal and career goals.

LAFS.910.SL.2.4

LAFS.1112.SL.2.4






    1. Develop a personal budget and financial goals.







    1. Complete financial instruments for making deposits and withdrawals.







    1. Maintain financial records.







    1. Read and reconcile financial statements.







    1. Research, compare and contrast investment opportunities.

LAFS.910.W.3.7

LAFS.1112.W.3.7









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