Full Name:
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Abel Bascuñana Pons
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Address:
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Barcelona (Spain)
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Nationality:
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Spanish
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Tel.:
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+34 657324808
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E-mail:
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abel.bascu@gmail.com
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Profile
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http://es.linkedin.com/in/stalyan http://stalyangames.wordpress.com/
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Briefing
I’ve been working in the games industry for more than 6 years now. My roles are/have been QA Manager, Game Designer, Community Manager and also Games Translator. I’ve never missed a single deadline, what I’m most proud though is feeling the same passion for the games industry as when I started as a gamer more than 20 years ago!
Professional Experience
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Social Point, Barcelona (Spain)
QA Manager & Game Design Support (July 2011 – Currently)
Reference: Xavi Fradera (Producer), Jordi Miró (Lead Programmer)
Main Duties
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Game Testing & Bug Management (Redmine, Assembla, Jira, GreenHooper, BaseCamp, Spreadsheets, Google Docs). Organizing & mentoring a team of 4 testers.
Testing of new features to ensure proper functionality of hit social games (Social Empires, Social Wars, Dragon City plus undisclosed project). Bug management, checklists and Test Case definitions.
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Management & mentoring of the Mobile Department (iPhone & Ipad) for upcoming games.
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Game Systems Design and maintenance for Social Empires & Social Wars:
Providing daily guidance to GFX artists to define characters and systems. Meeting with programmers and producers to assess and ensure viability of features implementation.
Goals design for SE & SW (400 missions), Survival Mode Maps, Quest Maps, New Civilizations, Character behaviours, Especial Offers, Game Balancing, Monetization, Engagement and Virality features, Spreadsheet game data management, Marketing offers, etc.
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Bigfish Games, Cork, (Ireland)
International Spanish Translator (Mar 2010 – June 2011)
Reference: Ben Dale (Operations Lead), Lisa Daly (PM)
Main Duties
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Translation and proofreading from English to Spanish of about 200 games, collector’s editions, strategy guides, etc..
Spanish Community Coordinator, Age of Conan: Hyborian Adventures (Set – Oct 2009)
(Sep – Nov 2008)
Reference: Oliver Kunz (CM Lead), Xavier Marcè (Spanish CM)
Main Duties
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Coordination & Moderation of the Spanish forums. Supervision of a team of 3 Game Masters.
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Weekly reports to CM Lead, Customer Service Support, Marketing.
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Customer Service Support assistance. In-game events.
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Website Editing and Content Creation (HTML and Internal Tools).
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Gammick Entertainment, Barcelona, (Spain)
QA Lead Tester for Nintendo DS, Wii, XBOX 360 and PS3 games (Jun – Aug 08)
Reference: Nacho Fernandez (Producer), Sergi Rincón (Managing Director)
Main Duties
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Management and supervision of a group of five QA testers.
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Establishment of testing plans for all the games (5) of the company. Bug Management with Mozilla software.
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Compliance testing: Supervision of TCRs and Lotcheck processes.
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Weekly reports to the Producers and liason with Dev external teams.
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Functionality Testing based on both black box and white box testing.
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Translation and Localisation testing.
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Bugs Database management.
Spanish Community Manager for Warhammer Online (Oct 2007 – May 2008)
Spanish Customer Support Representative for Warhammer Online (Jul – Set 2007)
Reference: Lionel Fumado (CS Lead), David Petit (Community Lead)
Main Duties
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Coordination & Moderation of the Spanish official forums.
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Assisting Community fansites through events and daily participation.
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Translation of texts from English to Spanish, mainly for the website.
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Weekly reports to the CM Lead and QA department.
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Content Creation for the website.
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QA Stress Tests sessions with EA Mythic Devs, Bug Reports.
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Live Events organization. Ex: Warhammer’s International Press Release in Paris, Official Games Worshop’s Warhammer Meeting in Barcelona.
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Gameloft Montréal, Montréal (Québec, CANADA)
International Spanish Translator, (Mar – Dec 2006)
Reference: Alexis Green-Painchaud (Localization Manager)
Main duties
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Full translation from English to Spanish of almost all the games of the company.
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Supervision of games translated by external translation companies or by mates.
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Website content translations.
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Creation of Game mottos for the Marketing department.
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Localisation testing of the translated material.
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Gameloft Barcelona, Sant Cugat del Vallès (Barcelona, SPAIN)
Internation Spanish Translator, (Dec 2005 - Mar 2006)
QA Tester and Spanish Translator simultaneously, (Jun - Dec 2005)
QA Tester (Jan - Jun 2005)
Reference: Antonio Rabanera, Marie-Therese Cordón (Director Ubisoft BCN)
Main duties
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Fucntional & Compliance testing, bugs reporting, classification and tracking. Working with Gameloft’s propietary DB.
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Exhaustive Localisation testing.
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Compliance testing for Nokia mobiles.
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Translation from English to Spanish of in-game texts.
Compulsory / Secondary education
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“Col.legi Públic Comtes de Torregrossa” (Alcarràs, EGB: 1982-1991)
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“Institut Manuel de Pedrolo”, (Tàrrega, BUP: 1991-1994, COU: 1997-1998)
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“Universitat de Lleida”, University Access Exam (Lleida, PAAU certificate: 1998,
grade: 6.20/10) (One-year diploma and at least 13 years of full-time study)
Languages
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Spanish, Catalan: Native languages. Excellent writing and speaking skills.
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English: Certificate of Proficiency in English by the University of Cambridge.
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French: Intermediate Level.
Computer Skills
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Programming: C, C++ (Beg.), C# (Beg.), ActionScript 3 (Beg.), Assembly (8086).
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Graphic Tools: Photoshop, Maya 2009, 3D Studio Max 2010, Unity, Hammer editor
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General: Windows, Microsoft Office, Internet Explorer, OneNote 2010, etc.
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Audio Software: Cubase Sx, Reason, SoundForge, Vst plug-ins, Midi, Cakewalk.
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Web Design: Html, CSS, XML, Dreamweaver, Freehand, Macromedia.
Flash CS4, video edtion tools ...
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Social tools: Forums & Blogs management, Facebook, Myspace, Twitter, Tumblr, widgets...
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Management & BugtrackingTools: Assembla, TRAC, MSProject, Redmine, Mantis, Jira, Basecamp, Greenhooper, etc
Videogames hands-on experience
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Spanish Sega Champion in 1992 with Sonic the Hedgehog.
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5th rank (of 9 players) in the European Sega Championship held at London in 1992.
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Avid RPG and MMORPG gamer (WoW, AoC, Guild Wars, LOTRO, POTBS, Warhammer Online, DaoC, Mythos beta, DDO beta, Oblivion, The Witcher...).
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Good grasp of Games Design Theory (Overarching Stories, Interface, Progressive Difficulty, Engagement, etc).
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5 indie casual games designed for Browser and Android.
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Member of the CMG (Community Managers Group), IGDA, Casual Connect, etc.
Interesting links
Interview in a popular MMORPG Spanish website (2008). Language: Spanish.
TV Interview when working at Gameloft (2005). Language: Catalan.
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A couple of game design articles I wrote featured at Gamasutra.com:
Batman Arkham Assylum Game Design Review
Some thoughts about Casual Games Design
Portal 2 Game Design review
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