I’ve been working in the games industry for more than 6 years now. My roles are/have been QA Manager, Game Designer, Community Manager and also Games Translator. I’ve never missed a single deadline, what I’m most proud though is feeling the same passion for the games industry as when I started as a gamer more than 20 years ago!
Social Point, Barcelona (Spain)
QA Manager & Game Design Support (July 2011 – Currently)
Game Testing & Bug Management (Redmine, Assembla, Jira, GreenHooper, BaseCamp, Spreadsheets, Google Docs). Organizing & mentoring a team of 4 testers.
Testing of new features to ensure proper functionality of hit social games (Social Empires, Social Wars, Dragon City plus undisclosed project). Bug management, checklists and Test Case definitions.
Management & mentoring of the Mobile Department (iPhone & Ipad) for upcoming games.
Game Systems Design and maintenance for Social Empires & Social Wars:
Providing daily guidance to GFX artists to define characters and systems. Meeting with programmers and producers to assess and ensure viability of features implementation.
Goals design for SE & SW (400 missions), Survival Mode Maps, Quest Maps, New Civilizations, Character behaviours, Especial Offers, Game Balancing, Monetization, Engagement and Virality features, Spreadsheet game data management, Marketing offers, etc.