1) no profit is made from the guide. A charge for materials, such as paper is permitted, but no profit is to be made.
2) the guide is distributed in its entirety. In particular this legal notice is attached, and the list of contributors is left intact. The guide should also be unedited, except for formatting which can be changed if necessary for purposes of presentation etc.
This guide may be copied freely subject to the conditions above. It may be altered freely for use in peoples own games. However such altered copies should not be distributed (except within your own game group)
without the permission of the creator, Shaun Hately.
Obviously, I have no way of enforcing these conditions, but I have put a lot of work into this guide and I believe it is only fair that other contributors and myself get the credit (or the abuse!) we deserve.
This guide has been inspired by games systems owned and copyrighted by others, most notably 'Dungeons & Dragons', and 'Advanced Dungeons and Dragons' owned by TSR Inc, 'Middle-Earth Role-Playing' owned by ICE, 'Maelstrom' written by Alexander Scott and published by Penguin, 'Dragon Warriors' written by Dave Morris and Oliver Johnson, and published by Corgi, and 'Tunnels and Trolls' by Ken St Andre. The author of this
guide acknowledges this inspiration but does not believe that this guide infringes on their copyright. No challenge is made to the copyright status or ownership of any work.
The author of this guide affirms his support of copyright laws, and the efforts of game companies and others to protect their rights and intellectual property. This is the opinion of the author of this guide, (Shaun Hately) only, and is not necessarily the opinion of other contributors to this guide, or of those people who are kind enough to
host it on their websites.
The author asserts his moral right to be known as the creator and compiler of this guide, and the moral rights of all contributors to this guide to have their contributions recognised.
'Dungeons & Dragons', 'Advanced Dungeons & Dragons', 'D&D', and 'AD&D' are trademarks of TSR Inc. 'Middle- Earth Role Playing', and 'MERP' are trademarks of Tolkien Enterprises, a division of Elan Merchandising Inc. The use of these and other trademarks is, in no way, intended as a challenge to their trademark status. The lack of symbols denoting their trademark status is, in no way, intended as a challenge to their trademark status.
The author and contributors to this guide are in no way responsible for misuse of any of the substances contained in this guide.
Certain portions of this guide contain material of a mildly adult nature. In the case of younger players, parental discretion is advised.
There is an acknowledgments section at the end of this guide where you can find a list (unfortunately, it may be incomplete) of the people who have helped to make this guide, possible, through such tasks as editing, playtesting, and contributing herbs. If you like this guide, the credit must go to all these people. I believe that there are three people however who are worthy of my special thanks, and I would like to mention them here (in no particular order).
The first of these is Ezra Van Everbroek. Ezra produced a hypertext version of the fourth edition of this guide, and also hosted it. This document allowed people to jump from place to place in the guide, and to find information easily. This website appears to be the place that those who found out about the guide through the web, most often obtained their information from. Creating such a large hypertext document can't have been an easy task and I salute and thank Ezra for undertaking such a task.
The second person is Druann Pagliasotti. Shortly after the third edition of this guide went out over e-mail, Druann sent a list of new herbs adapted to the guides format to the ADND-L list. I contacted Druann and was kindly given permission to include these herbs in the fourth edition of the guide. Furthermore, Druann sent me a list of suggestions and clarifications to many of the herbs that I had already included in the guide, and suggestions on the long term storage and availability of herbs for purchase. There would have been a fourth edition of the guide
without Druann's contributions, but it would have been a shadow of what it became.
Last, but by no means least, I would also like to single out Maya Deva Kniese for special thanks. Maya contributed some herbs to this edition of the guide, but more importantly contributed a number of ideas, the most significant of which is the revised Herbalism proficiency (see Appendix A). Again, without Maya's contribution, I would have done a 5th edition, but there is no way it would have been as complete or as (I hope) good.
These special thanks are not intended to diminish the contributions of other people to this guide. Everyone who is listed in the acknowledgments section contributed and deserves their place there. I simply feel that the three people listed above were worthy of special recognition. All these contributors share the responsibility and thecredit for anything you like about this guide. Any criticisms, errors or dislikes that you have are solely my responsibility.