I. Introduction
Definition of virtual reality in education
Brief history of the use of VR in education
Purpose of the literature review
II. Potential Benefits and Drawbacks of Using VR in Education
Overview of potential benefits
Overview of potential drawbacks
Empirical evidence supporting the use of VR in education
Empirical evidence highlighting the drawbacks of using VR in education
III. Types of VR Applications in Education
Immersive VR
Non-immersive VR
Augmented Reality (AR) and Mixed Reality (MR)
IV. Factors Influencing the Effectiveness of VR in Education
Instructional design considerations
Technological issues
Individual learner characteristics
Pedagogical considerations
V. Best Practices for Using VR in Education
Implementation strategies for using VR in education
Key considerations when designing VR-based learning experiences
Overview of best practices for VR-based assessments
VI. Future Directions in VR in Education
Current trends in VR in education
Opportunities for future research
Limitations of the current literature
VII. Conclusion
Summary of the main points of the literature review
Implications for future research and practice
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