I. Introduction Definition of virtual reality in education



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I. Introduction

Definition of virtual reality in education


Brief history of the use of VR in education
Purpose of the literature review
II. Potential Benefits and Drawbacks of Using VR in Education

Overview of potential benefits


Overview of potential drawbacks
Empirical evidence supporting the use of VR in education
Empirical evidence highlighting the drawbacks of using VR in education
III. Types of VR Applications in Education

Immersive VR


Non-immersive VR
Augmented Reality (AR) and Mixed Reality (MR)
IV. Factors Influencing the Effectiveness of VR in Education

Instructional design considerations


Technological issues
Individual learner characteristics
Pedagogical considerations
V. Best Practices for Using VR in Education

Implementation strategies for using VR in education


Key considerations when designing VR-based learning experiences
Overview of best practices for VR-based assessments
VI. Future Directions in VR in Education

Current trends in VR in education


Opportunities for future research
Limitations of the current literature
VII. Conclusion

Summary of the main points of the literature review


Implications for future research and practice
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