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3.1Joint meeting with 3DV

Reference Software for depth estimation (available on the SVN: Exploration/ftv/DERS).

This software is not real-time, OpenCV may also be an option (working real-time on a PC but not on a phone).
3D FTV has a data set with a soccer game containing also the player positions. Some use cases from 3D FTV may be interesting for AR.

3.2Joint meeting with 3DA

There is a single band binarilasisation engine able to cover 900 points on a sphere.

MPEG-H Audio has a description of the engine. The reference software uses the engine and can be used as example.

MPEG-H Audio text will be frozen in July, probably the software a bit later.


HRTF can be found on the IRCAM website:

http://recherche.ircam.fr/equipes/salles/listen/

 

Reference software can be found in the contribution RM1-HOA : m32077 (http://phenix.it-sudparis.eu/mpeg/doc_end_user/documents/107_San Jose/wg11/m32077-v2-m32077.zip)


3.3Joint meeting with all on MPEG assets

The idea of requesting contributors to provide the reference software under the form of a library is introduced. There were some concerns about how rich the library API should be.


3.4Session MPEG Assets





  1. The following decisions were taken in the MPEG Assets meeting:

  2. The Content repository will have the same structure as the Conformance Assets based on Standard / Part

  3. The MPEG SVN reflector will be used for communication

  4. The Content repository will be accessible (read-write) via FTP (the account will be distributed to all Chairs)

  5. The Content repository will be accessible (read-only) via HTTP using the same interface as the Conformance repository: http://wg11.sc29.org/content

  6. A CfP will NOT be accepted if the content is not referenced in the MPEG Content repository

  7. The repository can contain the actual data or the information were the data is available (in this case, it has to be accessible by MPEG members and should include acknowledgments, copyright and terms of use).

  8. Submitting Content material:

    1. An MPEG member can directly submit content to the appropriate location, but in this case, should inform the Content repository administrator about the operation

    2. An MPEG member can directly inform the Content repository administrator about the location of the files that should be placed on the Content repository



3.5Joint Session with JPEG on JPEGAR

Currently there is no interoperability between AR SDKs. The JPEG AR architecture was reviewed and compared with the one in the reference model. The reference model was updated to include the case when the AR Engine is not a browser but an application that has a pre-build behavior (this being the case targeted by JPEG AR)


3.6Session 3DG Plenary

Review of all the output documents.


4.General issues

4.1General discussion

4.1.1Reference Software


It is recalled that the source code of both decoder AND encoder should be provided as part of the Reference Software for all technologies to be adopted in MPEG standards. Moreover, not providing the complete software for a published technology shall conduct to the removal of the corresponding technical specification from the standard.

Currently all the AFX tools published in the third edition are supported by both encoder and decoder implementation.


4.1.2Web site


The new web site is available at http://wg11.sc29.org/3dgraphics/. It is a blog-based web site and all members are allowed to post.

5.General 3DG related activities

5.1Promotions

5.1.1Web Site


Title

Status of http://wg11.sc29.org/3dgraphics/

Authors




Summary

The web site is now empty, contributions are needed.

Resolution

Action Point: Transfer the old web-site data to the new one.

5.2Press Release:

None

6.Resolutions from 3DG




6.1Resolutions related to MPEG-4

6.1.1Part 5 – Reference Software

6.1.1.1The 3DG subgroup recommends approval of the following documents


No.

Title

TBP

Available




14496-5 – Reference Software







14474

ISO/IEC 14496-5:2001/FDAM32 Multi-resolution 3D mesh compression reference software

N

14/04/04

14475

ISO/IEC 14496-5:2001/DAM36 Pattern-based 3D mesh coding reference software

N

14/04/04

6.1.2Part 16 – Animation Framework eXtension (AFX)

6.1.2.1The 3DG subgroup recommends approval of the following documents


No.

Title

TBP

Available




14496-16 – Animation Framework eXtension (AFX)







14476

Core Experiments Description for 3DG

N

14/04/04

14477

Tele-immersion use case and associated draft requirements

N

14/04/04

6.1.3Part 27 – 3DG Conformance

6.1.3.1The Video subgroup recommends approval of the following documents


No.

Title

TBP

Available




14496-27 – 3DG Conformance







14478

ISO/IEC 14496-27:2009/FDAM5 Conformance for multi-resolution 3D mesh compression

N

14/04/04

14479

ISO/IEC 14496-27:2009/DAM6 Conformance for pattern-based 3D mesh coding

N

14/04/04

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