Efl guess What! Teacher's Book 6 Grade 6



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EFL Grade06 Teachers-Book (1)

Extra activities:
see page TB
1
2
1
(if time)
Unit 8
TB 4


Lesson aims
Students reinforce language with
a story. They also discuss the value of sharing success 
with friends.
New language
backwards, happy to see 
(someone), success
Recycled language
celebrations, 
I know, 
Welcome, Good job, yeti, city, going to, have a party
street, name, envelope, Here we are, number, door, 
open, den, look, still, letter, game, finished, enter
the competition, the best, friend, help, win
Materials
CD3 
|
Copies of the sentences on page 
TB
1
2
1
for ordering (optional)
Warmer
• 
Play 
Last one standing
(see page xvi), saying sentences 
with relative clauses and 
who, that
or 
where
, e.g.,
I live in a street where there are lots of trees.
I know someone who has a pet mouse.
I like movies that have a happy ending.
Introduction
• 
Remind students of the previous episode of the story: 
What did the children follow to find a tree?
(
The 
brightest star.

What did they find under the tree? 
(

wheel.

What did they see around the wheel?
(
Letters.
)
 
What’s the first letter of the password? 
(
W.
)
 
Ask students 
to guess what’s going to happen at the end. Accept any 
guesses.
Student’s Book page 5
1
3 Read and listen.
• 
Give students time to look at the pictures and ask
Were your guesses about the story correct?
How do the children get home? 
Say
 Let’s find out.
• 
Say 
Read and listen. 
Play the recording. Students follow 
the story in their books. At the end, ask 
What’s the 
password?
(
Welcome.

How did the children figure 
out the password? 
(
It’s 
Emoclew
 backwards.
) Check 
comprehension of 
backwards
and any other new words.
• 
Then play the recording again, pausing to ask more 
questions: Frame 
1

Who guesses the password? 
(
Ruby.

Frame 2: 
What’s behind the doors? 
(
A yeti city.
) Frame 3:
What are the yetis going to do?
(
Have a party.
)
 
Frame 4: 
What’s 
Emoh Og

(
The street name that’s 
on the envelope.
)
 What does it mean? 
(
It’s 
Go home
 
backwards.
)
 
Frame 5: 
Which number on the street do 
they need? 
(
Number 3.
) Frame 6: 
What’s behind the door 
of number 3? 
(
The den.
)
 
Frame 8:
 What’s happened to 
Sofia’s game? 
(
It’s finished.
) Frame 
9

Who wins the 
computer game competition?
(
Sofia.
)
• 
Students can listen to the story again for pleasure or 
you can pause after each line for students to repeat. 
Encourage students to use gestures and intonation from 
the story as appropriate.

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