Original by "unkown". First publish in Dragon Magazine #???
Modified for use in Al-Qadim by Martin Rhéaume
The original tables where use for the world of Dark Sun. I modified the table to use them in my Al-Qadim campaign. If anyone can provide me with the Dragon magazaine reference number and the writer name, I will give them the propper credit.
This is what can happen when a PC attempts to summon an Elemental or Genie. If you have any comments, do not hesitate to contact me.
Step 1 A malfunction can happen when:
* Fails a wisdom check while using the NWP rituals
* Attempting summoning via spell
Elementalists and Kahins have a 5% of malfunction
Sha'irs have a 10% of malfunction
Rangers have a 15% of malfunction
Clerics and Sorcerer have a 20% of malfunction
Other spellcasters have a 25% of malfunction
Any others Fighter and Thieves have a 30% of malfunction
* Any magical devices have a 10% of malfunction
Step 2 Type of malfunction:
* Standard malfunction
On a successful malfunction, DM must consult the appropriate Summoning Malfunction table and roll 2d8 to dertermine the random elemental effect.
* Spectacular malfunction
Roll 1d4 for a random effect based on the attempt elemental summoning. All special elemental spells are treated as if the cleric had cast the spell himself. Spectular effects take place immediately wheter or not the caster controls the spell. A caster is allowed a S.T. against any malevolant effect targeting the cleric but the caster must not be surprised. A caster who is affected by a benevolent spell receives full knowledge. The caster cannot cast any conjuration/summoning spells for the next 1d4+2 hours.
TABLE 1: Conjure Lesser Elemental Summoning Malfunctions
2d8
|
Result
|
2
|
Roll on subtable 1 for spectacular elemental spell effect
|
3
|
A 10 HD para-elemental attack the caster
|
4
|
Caster body continually exudes small usless amount of the element for 24 hours
|
5
|
1d3 Free Gens appears
|
6
|
2d4 elemental vermin
|
7
|
Elemental beasts
|
8
|
1d4 elemental grues
|
9
|
Spell functions but elemental have only 1hp per HD
|
10
|
Spell functions but elemental does only 1hp of damage
|
11
|
Spell functions but elemental will be banished upon the first hp of damage
|
12
|
Caster is cut of from elemental sphere for 2d6 rounds
|
13
|
Caster is bathed in the elemental and cure for 2d8+2 hp
|
14
|
Caster casts all elemental spells as if 2 level higher for the next 12 hours
|
15
|
Spells function as the 5th level conjure elemental spell
|
16
|
Roll on subtable 1 for spectacular elemental spell effect
|
Subtable 1: Spectacular minor elemental spell effect
1d4
|
Result
|
|
1
|
Earth:
|
Caster grabbed by Maximillian earth grasp
|
|
Air:
|
Stinking Cloud centered on caster
|
|
Fire:
|
Caster struck by Burning Hands
|
|
Water:
|
Caster affected by heat exhaustion
|
2
|
Earth:
|
Caster affect by Fist of Stone
|
|
Air:
|
Caster can cast call lightning
|
|
Fire:
|
Caster can cast Flaming Sphere
|
|
Water:
|
Caster can cast insatiable thirst
|
3
|
Earth:
|
Caster grabbed by Maximillian stony grasp
|
|
Air:
|
Solid Fog centred on caster
|
|
Fire:
|
Caster affected by heat exhaustion
|
|
Water:
|
Caster can cast insatiable thirst
|
4
|
Earth:
|
Caster can cast Stone Shape
|
|
Air:
|
Caster can cast Air Walk
|
|
Fire:
|
Caster can cast Fireball
|
|
Water:
|
Caster can cast Curse Serious Wounds
|
TABLE 2: Conjure Elemental Summoning Malfunctions
2d8
|
Result
|
2
|
Roll on subtable 2 for spectacular elemental spell effect
|
3
|
A 12 HD para-elemental attack the caster
|
4
|
Caster receive 2d8+4 hp of damage and caster is unable to cast spellst of the element for d6 turns
|
5
|
2d4 Free Gens appears
|
6
|
Elemental beasts
|
7
|
2d4+2 elemental grues
|
8
|
Spells function as the 3th level conjure lesser elemental spell
|
9
|
Spell functions but elemental have only 1hp per HD
|
10
|
Spell functions but elemental will be banished upon the first hp of damage
|
11
|
Caster casts all elemental spells as if 3 level higher for the next 12 hours
|
12
|
Caster is teleported 1 mile to random direction
|
13
|
Caster is healed of all wound, diseases and poisons
|
14
|
Caster is transformed into a standart 12HD elemental with caster hp and THAC0
|
15
|
Spells function as the 7th level Conjure Greater Elemental spell
|
16
|
Roll on subtable 2 for spectacular elemental spell effect
|
Subtable 2: Spectacular elemental spell effect
1d4
|
Result
|
|
1
|
Earth:
|
Caster affected by Infestation
|
|
Air:
|
Cloud Kill centered on caster
|
|
Fire:
|
Caster struck by Flame Arrow
|
|
Water:
|
Caster affected by Lung of Water
|
2
|
Earth:
|
Wall of Stone in front of caster
|
|
Air:
|
Wind Wall in fron t of caster
|
|
Fire:
|
Wall of Fire in front of caster
|
|
Water:
|
Wall of Ice in front of caster
|
3
|
Earth:
|
Whirpool of Doom centred on caster
|
|
Air:
|
Death Fog centred on caster
|
|
Fire:
|
Caster affected by Fireball
|
|
Water:
|
Ice Storm cantered on caster
|
4
|
Earth:
|
Caster can cast Stoneskin
|
|
Air:
|
Caster can cast Airboat
|
|
Fire:
|
Caster can cast Fire Shield
|
|
Water:
|
Caster can cast Cone of Cold
|
TABLE 3: Conjure Greater Elemental Summoning Malfunctions
1d12
|
Result
|
1
|
Roll on subtable 3 for spectacular elemental spell effect
|
2
|
A 16 HD para-elemental attack the caster
|
3
|
Anti-Elemental Sphere of 1d10 miles moves with caster (no casting, no memorizing)
|
4
|
Element is gated within 50' for the next 4d4 rounds
|
5
|
Caster is summoned by the Genies Ruler
|
6
|
Spells function as the 3th level conjure lesser elemental spell
|
7
|
Spell functions but elemental will have only 1 hp per HD
|
8
|
For the next d10+10 rounds, each round d2 items are randomly transformed in the element permanently
|
9
|
Caster is attacks by a Genie of the element
|
10
|
Caster is transformed into a fearfull 15' elemental avatar. Caster is healed of all damage and granted double hp, fights as a 20 HD monster, #AT for 5d6 damage, AC -5 and MR of 25%. Transformation lasts for 1 turn then caster is unconsious.
|
11
|
Roll on subtable 3 for spectacular elemental spell effect
|
12
|
DM's choice
|
Subtable 3: Spectacular elemental spell effect
1d4
|
Result
|
|
1
|
Earth:
|
Glass Storm centered on caster
|
|
Air:
|
Siroco centered on caster
|
|
Fire:
|
Incendiary centered on caster
|
|
Water:
|
Acid Storm centered on caster
|
2
|
Earth:
|
Caster affected by Claws of the Umber Hulk
|
|
Air:
|
Caster can cast Death Fog
|
|
Fire:
|
Conflagration centered on caster
|
|
Water:
|
Caster can cast Life Water
|
3
|
Earth:
|
Sink centred on caster
|
|
Air:
|
Suffocate centred on caster
|
|
Fire:
|
Delayed Blast Fireball is centered on caster
|
|
Water:
|
Caster can cast Maelstorm
|
4
|
Protected from all elements for the next 24 hours
|
|
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