1. Title of Subject Object Oriented Programming Subject code



Yüklə 35,49 Kb.
tarix01.11.2017
ölçüsü35,49 Kb.
#26381

LAN-TC-01 Edisi ke 2 : Tatacara Kelulusan Bagi Kursus Pengajian Institusi Pendidikan Tinggi Swasta (IPTS) Bagi Peringkat Sijil, Diploma dan Ijazah Sarjana Muda.






1. Title of Subject

Object Oriented Programming





2. Subject code

ECP4146




3. Status of subject

Elective




4. Stage

Degree



5. Version

Date of Previous Version : May 2000, November 2003, December 2004

Date of Current Version : June 2005



6. Credit Hour


3



EAC Credit Hours Equivalent

3.43 (3 + 0.43)


3 represents lectures (3 hours per week  14 weeks)

0.43 represents assignment, tutorials or labs (3 hours of assignments/tutorials, 9 hours of labs)





7. Pre-Requisite

ECP1016: Computer and Program Design





8. Teaching Staff

Tutor

Dr. Ian Chai, Ph.D.(Comp. Sc.), M.Sc.(Comp. Sc.), B.Sc.(Comp. Sc.)

Azhar Kassim Mustapha, M.Eng.(Comp. Sc. & Electrical), B.Sc.(Comp.Sc. & Electrical)

Dr. Chieng Heng Tze, PhD (Telecommunications), MSc. (Electronics), Dip.in.Tech. (Electronic Engineering)

Azrul Hasni bin Madisa, Masters (INSA Rouen, France) - Information System Architecture Bachelor (IUT de Châteauroux, France) - Electrical Engineering and Industrial Computer Science
Chan Mun Leong, B.Eng(Telecommunications)



9. Semester

 Year, Trimester 1





10. Aim of Subject

To introduce C++ language and the basic concepts of OOP




11. Learning Outcome

of Subject


At the completion of the subject, students should:

  • Be able to handle basic input/output through C++

  • Be able to create and and manipulate objects and classes

  • Be able to construct relationship between classes and objects

  • Be able to use templates and the standard template library (vector, map, string etc.)

  • Be able to design the structure and behavior of a software system using UML

  • Understand and able to apply certain design patterns






Programme Outcomes


% of contribution




  • Ability to acquire and apply fundamental principles of science and engineering.




30

  • Capability to communicate effectively.




10

  • Acquisition of technical competence in specialised areas of engineering discipline.




15

  • Ability to identify, formulate and model problems and find engineering solutions based on a systems approach.




15

  • Ability to conduct research in chosen fields of engineering.




5

  • Understanding of the importance of sustainability and cost-effectiveness in design and development of engineering solutions.




5

  • Understanding and commitment to professional and ethical responsibilities.




5

  • Ability to work independently as well as with others in a team.




5

  • Ability to be a multi-skilled engineer with good technical knowledge, management, leadership and entrepreneurship skills.




5

  • Capability and enthusiasm for self-improvement through continuous professional development and life-long learning.




5

12. Assessment Scheme

Project / Assignment



  • Work in group of 2 or 3, or more, based on the class size

  • Design and code programs according to a given requirement




10%


Programming Test

  • Stress on Theory

20%

Programming Test

20%


Final Exam

  • Written exam

50%


13. Details of Subject

Topics


Hours





Introduction

    Comparison of procedure oriented, structure oriented and object oriented programming paradigms - top-down design - algorithm development - refining algorithms - fundamental of object oriented design - identifying classes - attributes and behavior - features of object oriented programming.



6


C++ Fundamentals

Standard I/O streams - function prototypes - C++ enhancements to C - Default function parameters - inline functions - overloaded functions - reference variables comparison between pointers and references.




6


Classes

Creating new data type in C++ - class declaration - members - constructors and destructors - access functions constant objects - member objects - static members - friend classes - arrays of class objects.




6


Dynamic Memory Allocation

Free store - new and delete operators - class with pointer members - this pointer assignment - initialization - copy constructor - passing and returning objects - advanced free store techniques - exception handling.




6





Inheritance and Polymorphism

Operator overloading - handling related types in C++ - derived class - conversion between base and derived classes - virtual functions - dynamic binding - pure virtual functions - protected members - public and private base classes - new, delete operators overloading - inheritance applications.




8


Advanced C++ Concepts and Applications

File handling - templates - container classes - class library - stack, queue and linked list applications - simple database applications.




7

Basic OO Design using UML


Introduction to UML - Development Process - Use Cases - Class Diagrams - Interaction Diagram (sequence and collaboration) - Object Diagrams - State Diagrams - Activity Diagrams - Deployment Diagram - Case Studies


3

14. Teaching and

Learning Activities

This subject will be delivered using the following means:



  • Lecture hours = 42

  • Supervised tutorial hours = 3

  • Laboratory experiments = 9

Total contact hours = 54



15. Laboratory

Simple C++ programs

Classes and objects

Polymorphism (function overloading and operator overloading)

Inheritance

File handling, templates and simple data structures.





16. Reading Material

Textbook





  1. Cay Horstmann & Timothy Budd, Big C++, Wiley 2005







Borang ini diisi berasaskan buku “Garis Panduan Prosedur Dan Proses Mendapatkan Kelulusan, Standard Minimum Dan Perakuan Akreditasi Kursus Pengajian IPTS”, buku “Garis Panduan Standard Dan Kriteria Kursus Pengajian IPTS” dan buku “Bimbingan Menyediakan Dokumen Memohon Kelulusan Dan Perakuan Akreditasi Kursus Pengajian IPTS”





Yüklə 35,49 Kb.

Dostları ilə paylaş:




Verilənlər bazası müəlliflik hüququ ilə müdafiə olunur ©muhaz.org 2024
rəhbərliyinə müraciət

gir | qeydiyyatdan keç
    Ana səhifə


yükləyin