From: Xdaniel@aol.com
Hello.. I recently purchased a new ad&d product called "Of Ships & the Sea" and I love it. It has great info on ship movement and combat and just about anything you need to add ships to your campaign. Unfortunately, this new product does not have important info (needed for ship movement and combat) on al-qadim ships. (although it does include a very generic arabic ship.) Since I only play al-qadim and I love corsairs and ships and Golden Voyages and Corsairs of the Great Sea, I deceided to work out all the particulars needed for the AQ ships.. So, here they are (to be used with 'Of Ships & the Sea.')
Baglah
Length 175
Beam 30
Move 15
Seaworthy 15
Pursuit d6+5
Manv. d6+2
Crew 40/20/10
Cargo 175 tons
Size L
RF 0
Def. Class A
Marines 40
Hull Points 58
Crip. Points 58
Boom
Length 125
Beam 25
Move 12
Seaworthy 14
Pursuit d6+4
Manv. d6+1
Crew 30/12/8
Cargo 125 tons
Size L
RF 0
Def. Class A
Marines 30
Hull Points 50
Crip. Points 50
Sambuk
Length 75
Beam 20
Move 12
Seaworthy 11
Pursuit d6+4
Manv. d6+2
Crew 20/8/4
Cargo 75 tons
Size L
RF 0
Def. Class A
Marines 20
Hull Points 40
Crip. Points 40
Zaruk
Length 55
Beam 15
Move 18
Seaworthy 12
Pursuit d6+6
Manv. d6+4
Crew 20/8/4
Cargo 55 tons
Size L
RF --
Def. Class A
Marines 12
Hull Points 35
Crip. Points 35
Barijah
Length 40
Beam 15
Move 12
Seaworthy 11
Pursuit d6+4
Manv. d6+2
Crew 10/5/3
Cargo 40 tons
Size M/L
RF --
Def. Class A/C
Marines 8
Hull Points 30
Crip. Points 30
Note: Not all of this info is set in stone. there are variations is ships -- ex. a zaruq for instance may be streamlined for more speed but this would lower its seaworthiness a little too. ex2. a barijah could be just big enough to fit into a Large Size and would then have a defense class of A.. or it might be a little smaller (M) and have a defense class of C.