Math Game board Guidelines – Raus Your challenge…



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Math Game board Guidelines – Raus
Your challenge…

I challenge you to create a math game in the form of a board game. You may base your game on others you have seen before (i.e. chutes and ladders, the game of life, monopoly, candy land, etc…) or you can come up with your own concept! You will have to name your game, something clever and math(y), design the board, create a page of directions for your players, and create questions for players to answer! Sound fun so far?!


Directions…

  1. Design a draft of your board game on construction paper. (This will be provided to you)

  2. Name your game – Try to name it something math(y) and fun!

  3. You will have to designate certain spaces on your board game as “question spaces”. When your players land on these select spaces they will pick a card from your question deck.

  4. Question Deck: The cards in your question deck will require the players to answer a question to advance in the game. The topics of these :images-1.jpeg

questions will be:

    1. Pythagorean theorem

    2. Trigonometric functions

    3. Trigonometric ratios

    4. Finding missing sides of a right triangle

    5. Inverse trigonometric functions to solve for missing angles of a right triangle.

    6. Definitions

    7. Real world application problems.

  • It is up to you to decide what the player will have to do if they answer the question correctly, and if they answer it incorrectly.

  • Your group will make up a deck of question cards with 30 cards total. This means 30 questions covering ALL of the topics mentioned above.

    • You can write the final questions with solutions for your board game on a set of index cards. These will also be provided.

  • These questions must include the appropriate work shown, and correct solutions.

  1. You will need to make dice, and player pieces. (Clay will be provided)

  2. Refer to the schedule below to be aware of what should be done at the end of each class period we work on our game boards.



DAY

WHAT SHOULD BE COMPLETED

DESCRIPTION

DAY 1

  1. Name of your game

  2. Draft of your game board.

  3. 10 out of the 30 questions for your question deck completed.

  1. Make this a clever yet math(y) name.

  2. Complete this on a piece of construction paper provided to you. No color needed.

  3. Complete 10/30 questions with solutions (check with Ms. Raus for appropriate work and correct solutions.)

DAY 2

  1. Final draft of your game board started.

  2. 10 more questions must be done today.

  3. Your dice/player pieces should be completed today.

  1. Make sure you color your final draft. And mark question spaces clearly.

  2. 20/30 questions with solutions must be done by today (check with Ms. Raus for appropriate work and correct solutions.)

  3. Your dice/player pieces should be complete and set to harden overnight.

DAY 3

  1. Final touches to board game.

  2. Final 10 questions for question deck should be completed.

  3. All questions/solutions handed to me the end of the class.

  4. Directions sheet completed.




  1. Finish up board game.

  2. 30/30 questions should be completed. Final question deck, completed. Reminder – appropriate work and correct solutions must be shown.

  3. (Check in with Ms. Raus).

  4. A sheet of directions to your board game must be completed and shown to me by the end.


Grading: This project will be out of a total of 30 points. Each day we work on the project, the work that is due at the end of the class period will be worth 5 points (think of the work due at the end of the class period as your journal on these days).





5 points

4 points

3 points

2 points

1 point

Board game design

Board game design is organized, colorful, and portrays a clear goal to the players. The name is clearly displayed.

Board game design is organized, colorful, the goal is apparent to the players, and the name is clearly displayed.

Board game design is organized, colorful and displays somewhat of a goal to the players.

Board game design is colorful, but displays little organization. Displays little of what the goal is to the players.

Board game design is not colorful, displays little organization and the goal is not clearly portrayed to the players.

Question deck/Completed

question sheet.

Question deck contains all 30 cards; the cards display the question and the correct answer. The question sheet is complete and all answers are correct.

Question deck contains all 30 cards; the cards display the question and the correct answer. The question sheet is complete with minor errors in work shown.

Question deck contains 25-29 cards; the cards display the question and majority correct answers. The question sheet is not complete, with some solutions being incorrect.

Question deck contains 15-24 cards; the cards display the question with majority incorrect answers. The question sheet is not complete with some incorrect answers.

Question deck contains less than 15 cards. The cards display some questions and majority incorrect solutions. The question sheet is not complete with majority incorrect answers.

Directions Sheet

Directions sheet is complete, clear, portrays a clear goal with instructions to the players, and leaves players with no questions.

Directions sheet is complete, clear, portrays a goal to players, and leaves players with few questions.

Directions sheet is complete, and portrays a goal to the players. Players are left with some questions.

Directions sheet is incomplete, not clear, but portrays somewhat of a goal to the players.

Directions sheet is incomplete, not clear, and does not portray a goal to the players.

Classwork (Days 1-3)
















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