Lesson aims
Students play a board game and
continue reinforcing the language of Units 5 and 6.
Recycled language
information technology,
energy and materials,
people, buy, use, save, cut
down (forests/trees), grandparents, young, reduce
waste, collect (rainwater), plants, Could (people play
online games) in (
19
80)? What should we do to (save
paper)? We should (recycle our trash). We shouldn’t
(use a lot of gas).
Materials
Coins and
buttons or game pieces for
playing the game
|
Word cards for Units 5 and 6:
see pages TB
1
07–
1
08
Warmer
•
Play
True or false
(see page xvii) making statements
about technology or materials/energy, e.g.,
People
couldn’t use the Internet in
199
0. We should recycle
glass, plastic, and cardboard.
Student’s Book page 7
5 Play the game.
•
The aim of this game is to get as many points as
possible by completing and answering questions or
making sentences and collecting items to recycle.
Students play in pairs with
a coin and buttons or game
pieces.
•
First, students copy the five headings on the recycling
bins in the center of the board into their notebooks. They
will keep a score of the number of items they collect in
each bin as they play the game.
•
Both students place their button or game piece on the
top left-hand square (marked
Start here!
). They then
take turns flipping the coin
and moving their game piece
around the board. They can either move clockwise or
counterclockwise. If they flip the heads side of the coin,
they move two spaces. If they flip the tails side of the
coin, they move one space.
When they land on a yellow
square, they complete the question from the prompts
given and answer it. When they land on a blue game
square, they make a true sentence with the words given.
Their partner judges whether the language is correct or
not. If students make a correct sentence /
question and
answer, they can “collect” the item on the square they’re
on (e.g., if there’s a picture of a glass jar, they put a
point under the
Glass
heading). They don’t
get a point if
they’ve already landed on that square.
•
Students can play the game more than once and you can
set a target, e.g., the first student to get six points (or a
point for each kind of material) wins.
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